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Showing posts with the label know your enemy

They Don't Like It Up 'Em! (part 3): You're in Charge!

There are some things to remember that help you play  Diplomacy  better.  Some of them are tactical, some of them strategic; some are about the way you communicate, or negotiate. Very few of these things are a collective of everything to do with Dip. Knowing how to take action to prevent defeat, and knowing when to carry home your advantage, are two of these. http://m.likesuccess.com/ So far, I've looked at how to deal with difficult situations, when someone else is sticking their cold steel into you. Not a nice experience. In this post, I'm looking at how you can deal with this situation from the other end of the bayonet - you're the one sticking to your opponent. Much nicer... but no less complicated. The Choice OK. You're in the position of strength. You're opponent - well, one of them - is at your mercy. You could slip your units deep into her empire, plundering her resources and eliminating her. Success. But, should you? Instinct ...

Overview of Opening Strategy

There is a lot written about opening strategy in Diplomacy. This isn't, perhaps, surprising; the start of a game is when it can be lost, although not won. https://salesbenchmarkindex.com/wp-content/uploads/2015/08/StrategyTactic_Chart.png Never come across this? Where've you been? The Diplomacy Archive has a section devoted to opening strategy ; each power has it's own section on the Archive, featuring named openings . Richard Sharp's book, The Game of Diplomacy , discusses openings, again under each power's chapter. There are discussions about openings in Playdiplomacy's forum, in the Strategy section . And there's a Wordpress blog devoted to Diplomacy Openings . As you might expect, Wikipedia discusses Diplomacy. WikiBooks has Diplomacy , which has some sketchy ideas.  However, as good as some of these pieces and articles are, they tend to miss the most important aspect about a good opening strategy: the diplomacy. Know Your Enemy It ...