Skip to main content

The Website

The following links take you to pages on the Across the Board website:

Home

Contributing

Comments

Popular posts from this blog

How to Play Diplomacy (part 5): Excuses

Diplomacy  is a complicated game.  Now,  there's  an understatement! However, when learning how to play it, there is one source which can't be ignored: the creator of the game, Allan B Calhamer. https://bdn-data.s3.amazonaws.com/ What can you get away with in Diplomacy ? The article The Coast of Moscow  (published in Diplomacy World 74 , 1995) gives an idea about how you can sway a game. The article itself is a lot of nonsense; it describes a game where Russia built a fleet in Moscow! However, it is useful in showing how 'cheating' can be achieved, and how persuasion works. Nonsense In the article, Calhamer reports that Russia ordered a build for Moscow. However, the build was of a fleet. Let's take a look at a map. https://i.pinimg.com/originals/02/a1/61/02a161065c2c65eb352e9e63bf057f83.jpg Unfortunately, most game maps won't feature the 'coast' in question (see quote below) simply because the far eastern edge of the board is usually s...

How to Play Diplomacy (part 3): Corrections

Diplomacy  is a complicated game.  Now,  there's  an understatement! However, when learning how to play it, there is one source which can't be ignored: the creator of the game, Allan B Calhamer. http://englishharmony.com/ Calhamer's article Objectives other than Winning (first published in IDA Diplomacy Handbook, 1974) was mainly written to correct the aberrant ideas about scoring systems in Diplomacy. The system he was writing mainly about is known as the 'Strong Second' system, but it also tells us about play when any scoring system is being used. Calhamer's Design Diplomacy was designed to be played as a one-off event. It was designed to be played face-to-face, around a table with all players present at the board. As such, when the Hobby diversified with play-by-mail games, then play-by-email and websites, as well as when it was played as a tournament or league, the game became something different. Setting the game in these scenarios makes ga...

They Don't Like It Up 'Em! (part 1): The Wrong End of the Bayonet

There are some things to remember that help you play Diplomacy better. Some of them are tactical, some of them strategic; some are about the way you communicate, or negotiate. Very few of these things are a collective of everything to do with Dip. Knowing how to take action to prevent defeat, and knowing when to carry home your advantage, are two of these. Any excuse to get a belly button on the blog. www.artistshot.com/ There are times when you'll find yourself in the position of having a Diplomacy opponent who is being very aggressive towards you. Unfortunately, this might be by being nasty; even in a game like Dip there are still those idiots who think being online is a free pass to let out the abusive side of their natures. More often it will be part of the game. They're able to press you relentlessly and they intend to take it. There's nothing wrong with this; it is part of the game. It's a tactic that enables the aggressor to grow and which means...